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The relationship between video game play and threat simulation dreams

dc.contributor.authorGackenbach, Jayne
dc.contributor.authorKuruvilla, Beena
dc.date.accessioned2014-08-12
dc.date.accessioned2022-05-27T01:13:07Z
dc.date.available2022-05-27T01:13:07Z
dc.date.issued2008
dc.description.abstractRevonsuo proposes an evolutionary theory of dreaming in which dreams allow an individual to prepare for real world threats in the safety of the virtual setting of the dream world. Based upon previous work examining the dreams of video game players, it was hypothesized that high-end gamers would experience fewer threat simulation dreams due to frequent threat resolution rehearsal during game play. Subjects were asked to report a night before dream and fill out surveys regarding their gaming history, media use, and dream experiences. Using a factor analysis, support for the main hypothesis was found. Individuals with a history of game play experienced fewer threat severity variables in their dreams.
dc.format.extent348.16 kb
dc.format.mimetypePDF
dc.identifier.citationGackenbach, J., & Kuruvilla, B. (2008). The relationship between video game play and threat simulation dreams. Dreaming, 18(4), 236-256. doi:10.1037/a0013782
dc.identifier.doihttps://doi.org/10.1037/a0013782
dc.identifier.urihttps://hdl.handle.net/20.500.14078/100
dc.languageEnglish
dc.language.isoen
dc.rightsAll Rights Reserved
dc.subjectdreams
dc.subjectvideo games
dc.subjectthreat simulation
dc.titleThe relationship between video game play and threat simulation dreamsen
dc.typeArticle Post-Print

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