Keeping the game in gamification
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Keywords
gaming, post secondary education, learning
Abstract (summary)
This column poses the question "So how do we use game theory to create meaningful gamified learning?" From the Trends and Issues in Nursing Informatics Column.
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Neumeier, M. (2018). Keeping the game in gamification. Canadian Journal of Nursing Informatics, 13(2). Retrieved from http://cjni.net
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Article
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English
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Attribution-NonCommercial-NoDerivs (CC BY-NC-ND)
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