Interaction design and educational video games: motivating undergraduate students to explore new territories
Interaction design and educational video games: motivating undergraduate students to explore new territories
Author
Sperano, Isabelle
Andruchow, Robert
Shaw, Ross
Faculty Advisor
Date
2019
Keywords
Abstract (summary)
Can interaction design students design a game that is educational and fun to play? In
which areas could undergraduate interaction design students be involved when
designing an educational video game? What unique learning experiences could be
acquired by designing an educational video game? What are some challenges for the
integration of educational game design in design education?
To answer these questions, we partnered with a Biological Sciences professor interested
in developing a video game for undergraduate biology students. We thought this could
be both an interesting interaction design problem to tackle and an engaging pedagogical
experiment. To do so, we hired undergraduate interaction design and computing science
students to work with us on the concept and then on the development of a video game
prototype.
Publication Information
Sperano, I., Andruchow, R., & Shaw, R. (2019). Interaction Design and Educational Video Game: Motivating Undergraduate Students to Explore New Territories. Interaction Design Education Summit. Presented at the Interaction Design Education Summit, Seattle, USA. Retrieved from https://medium.com/ixda/interaction-design-and-educational-video-games-motivating-undergraduate-students-to-explore-new-ac82dca444db
DOI
Notes
Item Type
Presentation
Language
English
Rights
All Rights Reserved