Repository logo
 

Keeping the game in gamification

Faculty Advisor

Date

2018

Keywords

gaming, post secondary education, learning

Abstract (summary)

This column poses the question "So how do we use game theory to create meaningful gamified learning?" From the Trends and Issues in Nursing Informatics Column.

Publication Information

Neumeier, M. (2018). Keeping the game in gamification. Canadian Journal of Nursing Informatics, 13(2). Retrieved from http://cjni.net

DOI

Notes

Item Type

Article

Language

English

Rights

Attribution-NonCommercial-NoDerivs (CC BY-NC-ND)