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496 Capstone: AR.t

Faculty Advisor

Date

2020

Keywords

augmented reality applications, artwork

Abstract (summary)

Original artwork is often very expensive; being able to see how a painting will look on a wall before you buy is advantageous. As a collaborative project between the MacEwan Computer Science and Design departments, we set out to do develop an AR app that can be used by by consumers to shop for art on the walls of their homes and offices. Existing mobile AR applications cannot identify vertical surfaces, such as walls. Our solution is to implement a target image that can be posted onto vertical surfaces to be detected by our app. We developed an OpenCV prototype to test this method of using object-detection to set a starting point for subsequent tracking. The prototype was successful in rendering 3d objects, true to scale, onto walls. Next, we developed an Android version utilizing Google's ARCore toolkit. This also delivered good results. Ultimately, we were successful in showcasing art on walls using smartphones in real-time.

Publication Information

DOI

Notes

Presented in absentia on April 27, 2020 at "Student Research Day" at MacEwan University in Edmonton, Alberta. (Conference cancelled)

Item Type

Student Presentation

Language

English

Rights

All Rights Reserved

Embargoed Until:

MacEwan Users Only