Gackenbach, JayneMatty, I.Kuruvilla, BeenaSamaha, A. N.Zederayko, A.Olischefski, J.Von Stackelberg, Heather2021-03-122022-05-312022-05-312009Gackenbach, J.I., Matty, I., Kuruvilla, B., Samaha, A. N., Zederayko, A., Olischefski, J. & Von Stackelberg, H. (2009). Video game play: waking and dreaming consciousness. S. Krippner and D. Ellis (Ed.), Perchance to dream (pp. 239-253). Hauppauge, NY: Nova Science Publishers.https://hdl.handle.net/20.500.14078/2179This book, 'Perchance to Dream: New Frontiers in Dreams and Dreaming', presents valuable research-based information, which encourages us to explore the powerful potential of dreams to contribute to growth, self-actualisation, and stability in our waking lives. Recognising and utilising the insights and lessons that may be found in our dreams may be one of the most enriching and life-enhancing actions we can take for ourselves.enAll Rights ReservedDream interpretationDreamsVideo game play: waking and dreaming consciousnessBook Chapter