Video game play and dreams
dc.contributor.author | Gackenbach, Jayne | |
dc.date.accessioned | 2021-03-11 | |
dc.date.accessioned | 2022-05-31T01:43:11Z | |
dc.date.available | 2022-05-31T01:43:11Z | |
dc.date.issued | 2012 | |
dc.description.abstract | This fascinating reference covers the major topics concerning dreaming and sleep, based on the latest empirical evidence from sleep research as well as drawn from a broad range of dream-related interdisciplinary contexts, including history and anthropology | |
dc.description.uri | https://library.macewan.ca/full-record/cat00565a/8206145 | |
dc.identifier.citation | Gackenbach, J.I. (2012a). Video game play and dreams. In Barrett, D. & McNamara, P. (eds.) Encyclopedia of sleep and dreams (pp. 795-800). Santa Barbara, CA: ABC-CLIO. | |
dc.identifier.uri | https://hdl.handle.net/20.500.14078/2178 | |
dc.language | English | |
dc.language.iso | en | |
dc.rights | All Rights Reserved | |
dc.subject | Dream Analysis | |
dc.subject | NREM Sleep | |
dc.subject | REM Sleep | |
dc.subject | Autonomic Nervous System | |
dc.subject | Electroencephalography | |
dc.title | Video game play and dreams | |
dc.type | Book Chapter | |
dspace.entity.type |