Electronic media and lucid-control dreams: morning after reports
dc.contributor.author | Gackenbach, Jayne | |
dc.date.accessioned | 2014-08-13 | |
dc.date.accessioned | 2022-05-27T01:13:07Z | |
dc.date.available | 2022-05-27T01:13:07Z | |
dc.date.issued | 2009 | |
dc.description.abstract | Lucid dreams, as well as control dreams, have recently been reported as associated with video game play (Gackenbach, 2006). In this study dreams were collected from the morning after a night of rested sleep as well as electronic media use from the day before the dream. In a factor analysis lucid and control dreams were associated with all electronic media use but most strongly with video game play. | |
dc.format.extent | 128.71 kb | |
dc.format.mimetype | ||
dc.identifier.citation | Gackenbach, J. (2009). Electronic media and lucid-control dreams: Morning after reports. Dreaming, 19(1), 1-6. doi:10.1037/a0013781 | |
dc.identifier.doi | https://doi.org/10.1037/a0013781 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14078/106 | |
dc.language | English | |
dc.language.iso | en | |
dc.rights | All Rights Reserved | |
dc.subject | lucid dreams | |
dc.subject | dreams | |
dc.subject | video game play | |
dc.subject | electronic media | |
dc.subject | dream control | |
dc.title | Electronic media and lucid-control dreams: morning after reports | en |
dc.type | Article Post-Print |
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