Creative, interdisciplinary undergraduate research: an educational cell biology video game designed by students for students
dc.contributor.author | Sperano, Isabelle | |
dc.contributor.author | Shaw, Ross | |
dc.contributor.author | Andruchow, Robert | |
dc.contributor.author | Cobzas, Dana | |
dc.contributor.author | Efird, Cory | |
dc.contributor.author | Brookwell, Brian | |
dc.contributor.author | Deng, William | |
dc.date.accessioned | 2021-03-26 | |
dc.date.accessioned | 2022-05-31T01:43:23Z | |
dc.date.available | 2022-05-31T01:43:23Z | |
dc.date.issued | 2020 | |
dc.description.abstract | In a three-year, practice-based, creative research project, the team designed a video game for undergraduate biology students that aimed to find the right balance between educational content and entertainment. The project involved 7 faculty members and 14 undergraduate students from biological science, design, computer science, and music. This nontraditional approach to research was attractive to students. Working on an interdisciplinary practice-based research project required strategies related to timeline, recruitment, funding, team management, and mentoring. Although this project was time-consuming and full of challenges, it created meaningful learning experiences not only for students but also for faculty members. | |
dc.format.extent | 2.41MB | |
dc.format.mimetype | ||
dc.identifier.citation | Sperano, I., Shaw, R., Andruchow, R., Cobzas, D., Efird, C., Brookwell, B., & Deng, W. (2020). Creative, Interdisciplinary Undergraduate Research: An Educational Cell Biology Video Game Designed by Students for Students. Scholarship and Practice of Undergraduate Research, 4(2), 5–14. https://doi.org/10.18833/spur/4/2/7 | |
dc.identifier.doi | https://doi.org/10.18833/spur/4/2/7 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14078/2239 | |
dc.language | English | |
dc.language.iso | en | |
dc.rights | All Rights Reserved | |
dc.subject | biology | |
dc.subject | interdisciplinarity | |
dc.subject | practice-based research | |
dc.subject | video game design | |
dc.subject | undergraduate research | |
dc.title | Creative, interdisciplinary undergraduate research: an educational cell biology video game designed by students for students | en |
dc.type | Article | |
dspace.entity.type |
Files
Original bundle
1 - 1 of 1
Loading...
- Name:
- Creative,_interdisciplinary_undergraduate-_2020_roam.pdf
- Size:
- 2.41 MB
- Format:
- Adobe Portable Document Format