Inspecting the foundation of Mystery House
dc.contributor.author | Aycock, John | |
dc.contributor.author | Biittner, Katie | |
dc.date.accessioned | 2020-09-28 | |
dc.date.accessioned | 2022-05-31T01:15:15Z | |
dc.date.available | 2022-05-31T01:15:15Z | |
dc.date.issued | 2019 | |
dc.description.abstract | Computer games are recent artifacts that have had, and continue to have, enormous cultural impact. In this interdisciplinary collaboration between computer science and archaeology, we closely examine one such artifact: the 1980 Apple II game Mystery House, the first graphical adventure. We focus on implementation rather than gameplay, treating the game as a digital artifact. What can we learn about the game and its development process through reverse engineering and analysis of the code, data, and game image? Our exploration includes a technical critique of the code, examining the heretofore uncritical legacy of Ken Williams as a programmer. As game development is a human activity, we place it in a theoretical framework from archaeology, to show how a field used to analyze physical artifacts might adapt to shed new light on digital games. | |
dc.format.extent | 901.59KB | |
dc.format.mimetype | ||
dc.identifier.citation | Aycock, J. and Biittner, K. (2019). Inspecting the foundation of Mystery House. Journal of Contemporary Archaeology, 6(2), 183-205. https://doi.org/10.1558/jca.36745 | |
dc.identifier.doi | https://doi.org/10.1558/jca.36745 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14078/1696 | |
dc.language | English | |
dc.language.iso | en | |
dc.rights | Attribution-NonCommercial-NoDerivs (CC BY-NC-ND) | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | |
dc.subject | archaeogaming | |
dc.subject | binary reverse engineering | |
dc.subject | chaîne opératoire | |
dc.subject | computer game | |
dc.subject | Ken Williams | |
dc.subject | Mystery House | |
dc.subject | On-Line Systems | |
dc.subject | Sierra On-Line | |
dc.title | Inspecting the foundation of Mystery House | en |
dc.type | Article |
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