Design - Student Works
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Item Colour theory: advanced approaches and applications(2025) Cairns, Hunter; Driedger, CrystalThe scope of this project aims to expand knowledge of colour theory learned in the design program and its application in design thinking. This research publication aims to refine the theoretical knowledge of colour theory and expand into reality-based rendering through the influence and interaction of environments. With this knowledge, we can explore how to use colour as a tool to shape perceptions of reality, advancing storytelling methods that go beyond mere illustrative techniques and move into conceptual design thinking. The publication aims to highlight advanced theories, broken down through the lens of student considerations, and paired with the culmination of my personal creative works developed during my time in the undergraduate program.Item Fantasy Gameplay(2025) Scott, Athena; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Tarot: Mars in Retrograde(2025) Vu, Lynn; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Where Is My Girlfriend? The Infinite Game(2025) Sauth, Kayla; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Mars Life: Now - Legacy Timeline(2025) Ma, Stacey; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Greetings from Mars(2025) Koehn, Tarik; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Amber: Memorial Magazine(2025) Davies, Taylor; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item The Future is Now(2025) Cifra, Ryo; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item To to Ends of the Earth(2025) Bondoc, Steven; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Duality(2025) Stahlke, Rory; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Fo-liage(2025) Moores, Harry; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Tickets to Mars(2025) Garcia, Ariana; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Orbit with you(2025) Tiana Ernscliff; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Adam + Amber: the creation of Eden(2025) Stashko, Amanda; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Martin kush kit(2025) Kwasnycia, Brad; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item What's hot(2025) Moule, Alexandra; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item MarsNow candles(2025) Eresmas, Ella Jane; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item MarsNow surprise(2025) Perez, Perl; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item The hidden truth(2025) Shymanski, Harley; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.Item Stars' recipes(2025) Weber, Tess; Pacher, ConstanzaThe final project in Typography 2 engages students in a “choose your own adventure” learning experience. Students read a novel, interview the author, and then decide what design piece to create to communicate the content of the book. A gossip magazine, tickets to Mars, Martian Kush kit, plastic companion plants, collectible figurines, a boardgame where nobody wins, and a welcome Martian baby package, are among the thought-provoking, creative, unique, and “out of this world” pieces created for this year’s book, “Girlfriend on Mars”, by award-winning author Deborah Willis.